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Guide › Your village and buildings

Your village and buildings

The village is your home. Buildings earn gold, food and goods, train troops or defend against raiders. You place them on a grid and can move them any time in Edit village. The Great Hall decides how many and which buildings you may own.

Builders carry out every build and every upgrade, one job each. More builders, the build queue and gems for speeding up make waiting shorter. Nothing is lost when you leave: construction continues while you are away.

Great Hall: levels and what they unlock

Upgrade the Great Hall to unlock new buildings, more of the same building and higher building levels. The table shows the upgrade cost to reach each level and the buildings that open up.

Great Hall levelCost to reach itBuild timeHitpointsNew buildings
1start–1,500Gold Mine, Hunter's Camp, Gold Vault, Pantry, Barn, Field, Field Kitchen, Order Board, Barracks, Army Camp, Cannon, Builder's Hut, Silo, Chicken Coop, Feed Mill, Bakery, Apple Tree, Lumber Camp, Cow Pasture, Sawmill, Dairy, Market Stall, Cherry Tree, Soup Kitchen, Pig Pen, Juice Press, Smokehouse, Pear Tree, Beehive, Grill, Cake Shop, Orange Tree, Cannery, Pizza Oven, Lemon Tree, Ice Cream Parlor, Banana Tree, Truffle Grove, Candy Kitchen, Coconut Tree, Sushi Bar, Avocado Tree, Winery, Lime Tree, Blueberry Bush, Peach Tree, Raspberry Bush, Plum Tree, Gooseberry Bush, Fig Tree, Currant Bush, Persimmon Tree, Blackberry Bush, Walnut Tree, Cranberry Bush, Mango Tree, Date Palm
21,000 gold1m1,650Forge, Ballista Tower, Wall, Pet House, Quarry, Harbor
34,000 gold30m1,850Beast Den, Chief's Throne, Guard Post, Catapult, Spike Trap, Academy, Fishing Pond
420,000 gold3h2,100Siege Workshop, Alchemist, Sky Bolt, Hidden Bomb, Spike Trench, Explorer's Camp, Clay Pit
5100,000 gold8h2,400Crystal Tower, Spring Trap, Ember Tower, Hound Kennel
6400,000 gold16h2,800Bomb Tower, Spirit Altar, Icicle Tower, Sky Mine, Gate, Herb Hut
71,000,000 gold1d 12h3,300Hunting Lodge, Clay Mortar
82,500,000 gold4d 12h3,900Sun Spire, Net Thrower, Honeycomb Hut, Sheep Pasture
94,500,000 gold7d 23h4,600Great Crossbow, Venom Cauldron, Weaving Mill
107,000,000 gold11d 13h5,400Mirror Tower, Water Wheel, Pottery, Herb Garden, Honey House, Duck Pond
1110,000,000 gold16d 4h6,300Secret Tunnel, Smelter, Tea House, Goat Yard
1214,000,000 gold21d 23h7,400Snack Bar, Packing House
1317,000,000 gold23d8,700–
1420,000,000 gold23d10,000–
1524,000,000 gold23d11,000–

Builders and the build queue

You start with 1 builder and can have up to 5 by buying Builder's Huts with gems. When all builders are busy you can add jobs to the build queue (it holds 1 job from Great Hall 3, 2 jobs from Great Hall 6, 3 jobs from Great Hall 9). Waiting times can be skipped with gems: the price grows with the time left (about 20 gems for 1h, 260 gems for 1d, 1,000 gems for 7d).

Economy and service buildings

Order Board Builder's Hut Gold Vault Gold Mine Hunter's Camp Barn

BuildingUnlocks atLevelsMax ownedCost of level 1What it does
Order BoardFrom the start101freeA useful building for your village. Part of your village. Upgrade it to unlock more.
Builder's HutFrom the start15freeA builder lives here. Each builder can build or upgrade one thing at a time. Part of your village. Upgrade it to unlock more.
Gold VaultFrom the start186300 foodStores a resource. Raiders can steal a part of it. Gives room for gold. Full stores waste what you collect.
Gold MineFrom the start199150 goldProduces a resource over time. Tap it to collect. Makes gold for buildings, upgrades and your army.
Hunter's CampFrom the start199150 goldProduces a resource over time. Tap it to collect. Makes food for buildings, upgrades and your army.
BarnFrom the start221freeHolds your goods and raw materials. Part of your village. Upgrade it to unlock more.
SiloFrom the start221freeHolds your goods and raw materials. Part of your village. Upgrade it to unlock more.
PantryFrom the start186300 goldStores a resource. Raiders can steal a part of it. Gives room for food. Full stores waste what you collect.
Market Stallplayer level 9811,500 goldA useful building for your village. Part of your village. Upgrade it to unlock more.
Pet Houseplayer level 5 and Great Hall 2312,500 goldA useful building for your village. Part of your village. Upgrade it to unlock more.
Harborplayer level 10 and Great Hall 2815,000 goldA useful building for your village. Part of your village. Upgrade it to unlock more.
Academyplayer level 8 and Great Hall 311112,000 goldA useful building for your village. Part of your village. Upgrade it to unlock more.
Explorer's Campplayer level 12 and Great Hall 41125,000 goldA useful building for your village. Part of your village. Upgrade it to unlock more.

Army buildings

Barracks and the other camps train your troops, the Alchemist brews spells and the Armory-type buildings hold your army until the next raid. See the chapter on troops for what each one trains.

Army Camp Barracks Forge Beast Den Chief's Throne Siege Workshop

BuildingUnlocks atLevelsMax ownedCost of level 1What it does
Army CampFrom the start154200 foodPart of your army: it trains troops or holds them until the next raid. Part of your village. Upgrade it to unlock more.
BarracksFrom the start144100 foodPart of your army: it trains troops or holds them until the next raid. Trains Goblin, Orc Slinger, Orc Brute, Ogre, Goblin Bomber, Minotaur and 14 more.
ForgeGreat Hall 21312,000 foodPart of your army: it trains troops or holds them until the next raid. Part of your village. Upgrade it to unlock more.
Beast DenGreat Hall 312112,000 foodPart of your army: it trains troops or holds them until the next raid. Trains War Hog, Bee Swarm, Sly Fox, Sky Parrot, Battle Tiger, War Elephant and 6 more.
Chief's ThroneGreat Hall 33318,000 goldPart of your army: it trains troops or holds them until the next raid. Home of your Warchief.
Siege WorkshopGreat Hall 410140,000 foodPart of your army: it trains troops or holds them until the next raid. Trains Battering Ram, Siege Ballista, Siege Catapult, Siege Tower, Trebuchet, Goblin Sapper and 4 more.
AlchemistGreat Hall 412130,000 foodPart of your army: it trains troops or holds them until the next raid. Brews 24 kinds of spells for your raids.
Spirit AltarGreat Hall 624140,000 goldPart of your army: it trains troops or holds them until the next raid. Home of your Shaman.
Hunting LodgeGreat Hall 721160,000 goldPart of your army: it trains troops or holds them until the next raid. Home of your Huntress.

Defenses

Defenses shoot at raiders while they attack your village. Values below are for the first and the highest level.

Cannon Ballista Tower Catapult Guard Post Sky Bolt Ember Tower

DefenseUnlocks atLevelsMax ownedRangeTargetsDamage per secondHitpoints
CannonFrom the start1689 tilesground9 → 120420 → 1,600
Ballista TowerGreat Hall 216810 tilesground and flying11 → 120380 → 1,400
CatapultGreat Hall 31354-11 tilesground4 (area) → 18 (area)400 → 1,300
Guard PostGreat Hall 3134–ground– → –500 → 2,000
Sky BoltGreat Hall 412510 tilesflying troops only60 → 480520 → 1,900
Ember TowerGreat Hall 51135 tilesground9 (area) → 36 (area)670 → 1,600
Crystal TowerGreat Hall 51257 tilesground and flying11 (area) → 49 (area)620 → 1,500
Hound KennelGreat Hall 5113–ground– → –800 → 1,900
Bomb TowerGreat Hall 61046 tilesground24 (area) → 120 (area)700 → 2,000
Icicle TowerGreat Hall 61038 tilesground and flying8 → 24690 → 1,500
Clay MortarGreat Hall 7934-12 tilesground5 (area) → 14 (area)880 → 1,800
Net ThrowerGreat Hall 8828 tilesground and flying11 → 24880 → 1,600
Sun SpireGreat Hall 8849 tilesground and flying30 → 1101,500 → 3,300
Venom CauldronGreat Hall 9727 tilesground and flying9 (area) → 18 (area)1,100 → 1,800
Great CrossbowGreat Hall 97414 tilesground and flying70 → 1801,500 → 2,700
Mirror TowerGreat Hall 10628 tilesground and flying42 → 721,300 → 1,900

Walls, gates and traps

Walls slow raiders down. Traps are hidden until a raider steps on them.

BuildingUnlocks atLevelsMax ownedCost of level 1What it does
WallGreat Hall 21637550 goldA wall piece. It slows down raiders. Defends your village in raids by other players and bots.
Spike TrapGreat Hall 3109400 goldA hidden trap. Raiders cannot see it until it snaps. Defends your village in raids by other players and bots.
Hidden BombGreat Hall 4892,000 goldA hidden trap. Raiders cannot see it until it snaps. Defends your village in raids by other players and bots.
Spike TrenchGreat Hall 412420,000 goldA hidden trap. Raiders cannot see it until it snaps. Defends your village in raids by other players and bots.
Spring TrapGreat Hall 5795,000 goldA hidden trap. Raiders cannot see it until it snaps. Defends your village in raids by other players and bots.
Sky MineGreat Hall 610560,000 goldA hidden trap. Raiders cannot see it until it snaps. Defends your village in raids by other players and bots.
GateGreat Hall 6105230,000 goldA wall piece. It slows down raiders. Defends your village in raids by other players and bots.
Secret TunnelGreat Hall 11522,100,000 goldA hidden trap. Raiders cannot see it until it snaps. Defends your village in raids by other players and bots.

Decorations and beauty

Decorations make the village prettier. The total beauty of your village gives a bonus to the XP you earn. Every decoration is part of the list below; sets give a lasting bonus when all pieces are placed.

Beauty of your villageBonus XP
0+0%
20+2%
60+4%
150+6%
300+8%
600+10%
1,000+13%
1,600+16%
2,500+20%
5,000+22%
9,000+24%
16,000+26%
27,000+28%
42,000+30%
62,000+32%
Decoration setThemeBonus for the full setPieces
Market SquareStalls, crates and a busy well: your village becomes a trading town.Full set: +3% Order gold14
Royal GardenHedges, blossoms and a quiet pond: a garden fit for a queen.Full set: +3% Crop growth speed15
War CampBanners, braziers and captured siege engines: raiders will think twice.Full set: +5% Training speed14
Winter VillageSnow, ice and warm lantern light: winter comes to the vale.Full set: +5% Barn space14
HarborPiers, sails and a tall lighthouse: the sea is never far away.Full set: +3% Storage capacity14
FestivalBalloons, music and a big wheel: every day is a holiday.Full set: +3% XP gained14
Ancient RuinsMossy columns and a lost pyramid: someone lived here long before you.Full set: +5% Chest unlock speed14
Golden TreasuryCoins, crowns and a temple of pure gold: the pride of a grand chief.Full set: +3% Gold Mine output15

All 150 decorations: Banner, Lantern, Flower Bed, Fountain, Obelisk, Pinwheel Mill, Hedge, Fence, Stone Path, Wooden Path, Bench, Barrel Stack, Hay Cart, Fruit Stall, Campfire, Scout Tent, Stone Head, Ancient Column, Stone Circle, Grand Fountain, Lily Pond, Cactus Pot, Palm Tree, Fairy Ring, Flower Pot, Canoe, Signpost, Golden Tusk, Crystal Rock, War Banner, Old Oak, Sunflower Patch, Lavender Patch, Log Pile, Little Bridge, Treasure Pile, Crate Stack, Flour Sacks, Pumpkin Pile, Fresh Catch, Cheese Wheels, Bread Table, Vintner's Crate, Price Board, Merchant Banners, Hand Cart, Butcher's Stall, Trader's Tent, Market Well, Market Hall, Planter Box, Rose Bush, Potted Cypress, Mushroom Log, Bird Bath, Honey Hive, Garden Gate, Sundial, Blossom Tree, Rose Arch, Koi Pond, Flower Cart, Hedge Maze, Garden Pavilion, Palace Garden, Cannonball Pile, Arrow Barrel, Weapon Rack, Training Dummy, Archery Target, Palisade, War Brazier, Crossed Standards, War Tent, Broken Ram, Field Forge, Fallen Siege Tower, Lookout Post, Siege Yard, Snowman, Snowy Pines, Frosted Tree, Firewood Sled, Winter Lantern, Winter Gifts, Ice Crystals, Ice Fishing Hole, Ice Arch, Frozen Pond, Igloo, Snow Fort, Winter Cabin, Ice Palace, Rope Posts, Cargo Stack, Fish Rack, Crab Rock, Lifebuoy, Sea Buoy, Crossed Oars, Signal Mast, Palm Beach, Wooden Pier, Boatyard, Sailboat, Dock Crane, Lighthouse, Balloon Bunch, Bunting Pole, Candy Barrel, Festival Cake, Festival Drums, Paper Lanterns, Fireworks Crate, Ice Cream Cart, Maypole, Feast Table, Festival Gate, Festival Stage, Carousel, Big Wheel, Ancient Urns, Broken Column, Crumbling Wall, Fallen Idol, Stairs to Nowhere, Rune Altar, Ancient Gateway, Stone Archway, Hidden Cave, Waterfall Rock, Temple Ruin, Overgrown Tower, Stone Guardian, Lost Pyramid, Coin Stacks, Gold Bars, Golden Urns, Golden Oak, Key of the Vale, Ruby Heart, Star Trophy, Crown Jewels, Royal Crown, Golden Fountain, Golden Gate, Treasure Vault, Golden Idol, Golden Throne, Golden Temple.

Building tabs in the Build menu

TabWhat is in it
EconomyMines, stores, barns and the Builder's Hut: everything that earns and keeps resources.
FarmFields, trees, animal pens and raw goods: the start of every recipe.
WorkshopsTurn crops and goods into more valuable goods.
ArmyTrain troops, house them and brew spells.
DefenseTowers, walls and traps that guard your village.
DecorPretty things. Beauty gives bonus XP and sets give lasting bonuses.

Windows and screens: the help text of the ? button

Every window in the game has a ? button with these three lines. They are repeated here so you can read them in one place.

WindowHow it worksWhat you getHow to get more
BuildPick a tab, tap a building, then place it on a free spot in your village.New buildings make gold, food and goods, train troops or defend your village.Upgrade your Great Hall and level up to unlock more buildings and bigger numbers of each.
Build queueWhen all builders are busy, tap Build or Upgrade and choose "Add to queue". Use the arrows to change the order and the red cross to remove an order.No waiting around: when a builder is free, the first order starts by itself, even while you are away. It is paid at that moment, never before. If gold or food is missing, it waits and tells you what is missing.Upgrade your Great Hall: Level 3 gives 1 place, Level 6 gives 2 and Level 9 gives 3. Spots are not reserved, so keep them free.
Edit villageDrag buildings to new places: green fits, red does not. Tap a wall and "Select row" to move a whole row. "Stash all" lifts everything into the stash, and you put it back piece by piece.A village built for defence: your real village only changes when you tap Save, and only if everything is placed and nothing overlaps.Save up to three layouts and load one later. Buildings you build afterwards wait in the stash for a place.
LayoutsThree slots. "Save here" keeps what you see in the editor, "Load" puts a saved layout into the editor as a suggestion. Pick a name from the list.Switch between a trophy layout, a farm layout or a fortress in seconds, for free.Anything built since you saved a layout waits in the stash, and anything torn down is skipped. Nothing changes until you tap Save.
ProductionShows every gatherer, workshop, animal pen, field and tree. Ready ones come first. Tap a title to fold the group, tap "Go" to visit the building."Collect all" takes everything that is ready in one group, exactly as if you tapped each building yourself. It never costs gold or gems.Open it from your Barn or from the bell. Idle workshops and empty fields are marked, so nothing sits unused.
BuildersEach builder can build or upgrade one thing at a time.More builders mean more buildings growing at once.Buy another Builder's Hut with gems. Gems are earned by leveling up, quests and achievements.
Decor SetsEvery decor set has its own theme. Place one of every piece of a set anywhere in your village.A full set gives a small bonus for as long as it stands, and a one-time reward of gems and XP.New sets unlock with your level and your Great Hall. Every piece also adds beauty (up to 5 copies of the same piece count), and beauty gives bonus XP.
Ready for youTap a line to jump to what is ready: a window or a building in your village.Everything waiting for you in one place: builds, research, chests, ships, fields, gifts and more.The number on the bell counts the lines. The bell only works while the game is open; nothing is sent to your phone.
Great Hall levelsEvery Great Hall level unlocks new buildings, more of some buildings and new upgrade levels.Tap Build next to a new building to place it right away.Upgrade the Great Hall again once everything important is built.
UpgradingCheck what gets better, then pay to start. A builder is busy until it is done.Higher levels are stronger, hold more or work faster – and look mightier.Some levels need a higher Great Hall first.