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Breeding & family tree

Pairing, lines, traits and the family tree, plus stars, awakening, talents and outfits: everything that makes a single monster grow.

In this chapter:

Breeding Grove

Two monsters from level four make a new egg. The egg takes from 30 s up to 10 h to be ready, depending on how rare it is.

How it works. Tap the grove, choose two monsters and start. You always see the chances for the egg first.

Where to get it and where you need it. Build the grove from the build menu. You can have up to 2 of them.

Unlocks at player level 3.

Breeding Lab

Extras for breeding: weekly egg sets, boosters and shimmer eggs.

How it works. Open the Breeding Lab, pick a set or a booster and use it with your next breeding.

Where to get it and where you need it. Shimmer monsters have other colors. A hatchling shimmers with a chance of 2 percent, or 12 percent if both parents shimmer.

Unlocks at player level 3.

Shimmer chances

ParentsChance that the hatchling shimmers
Neither parent shimmers2 %
Both parents shimmer12 %

Lineage

Family trees, inherited genes, breeding goals and weekly breeding orders over up to 10 generations.

How it works. Open Lineage, pick a monster to see its family and plan the next pair.

Where to get it and where you need it. A monster can carry up to 3 inherited genes from its parents.

Unlocks at player level 17.

The 24 genes a monster can inherit

GeneWhat it does
Thick SkinTakes 2% less damage in battle.
Strong ArmHits 2% harder in battle.
Tough CoreOnce per battle it survives a deadly hit with 1 life, but only when its team is outnumbered.
Nimble LegsActs a little sooner: 2% more speed.
Strong Heart2% more life in battle.
Thorny CoatGives back 5% of the damage it takes to the attacker.
Sharp Eye2% more chance for a critical hit.
Healing HandIts healing is 5% stronger.
Quick StartIts first attack in a battle deals 8% more damage.
Steady Mind5% chance to shrug off a bad status.
Fighting SpiritHeals itself for 3% of the damage it deals.
Early BirdIf it fights in the first battle of the day, you get 10% more experience.
Collector HeartBrings back 5% more gold and food from expeditions.
Gold NoseEarns 5% more gold in its habitat.
Eager ParentBreeding with it as a parent takes 8% less time.
Patient SoulCounts double for the pity counter when a breeding has no luck.
Strong StrainPasses on its genes 10 points more often.
Ancestor FriendFinishing a breeding order with this monster brings 1 extra ancestor mark.
Glow FurLooks only: the fur glows softly.
StardustLooks only: tiny sparkles float around it.
Gold SheenLooks only: a golden shimmer on the coat.
Moon SheenLooks only: a cool silver light.
Rainbow BreathLooks only: colors drift over its coat.
Pearl SkinLooks only: a soft pearly gleam.

Lab and stars

The lab collects essence of the species you release and turns it into stars. Every monster can reach 5 stars, and each star makes it stronger.

How it works. Open a monster, tap Stars and pay with essence of its species. The first star costs 20 essence, the last one 547.

Where to get it and where you need it. Essence comes from releasing monsters, dungeons, adventures and expeditions.

Unlocks at player level 7.

Awakening

A monster of one of the first 20 species can awaken at level 60 with 3 stars. It gets a grander look and 2 percent more power.

How it works. Open the monster and tap Awakening. It costs essence of its species and gold, once.

Where to get it and where you need it. Stars come from the lab, levels from feeding.

Talents and skill levels

Every 10 levels a monster earns a talent point, up to 10. Points go into small bonuses on three branches of its role.

How it works. Open a monster and tap Talents. Spend points on the Talents tab, or raise a skill up to level 10 with scrolls on the Attacks tab.

Where to get it and where you need it. Skill scrolls come from dungeons, tasks, events and expeditions.

Talent trees

RoleBranch 1Branch 2Branch 3
AttackerFuryKeen EyeBloodthirst
TankBulkThick PlatingSpikes
SupportGentle HandsVitalityCalm Mind
ControllerBindingGaleSteady Will
CurserHexcraftSiphonDark Veil
SpeedsterDashSharp EdgeDeep Lungs

Outfits

Dress your monsters in one of 40 outfits. Outfits only change the look, never the strength.

How it works. Open a monster and tap Outfit, then pick one you own.

Where to get it and where you need it. Outfits come from achievements, puzzles, harbor friends, research, festivals and the shop.

All 40 outfits

OutfitPiecesHow to get it
Starter Hat1Comes with the Starter Pack in the shop.
Pirate3Shop outfit, not on offer yet.
Chef3Shop outfit, not on offer yet.
Wizard3Shop outfit, not on offer yet.
Knight3Claim the silver achievement «Victor» (win 100 battles).
Angel3Shop outfit, not on offer yet.
Viking3Spend 60 arena tokens.
Gentleman3Spend 60 event tokens.
Royal Robes3Claim the silver achievement «Collector» (discover 50 species).
Diver3Shop outfit, not on offer yet.
Beach Day3Shop outfit, not on offer yet.
Flower Sprite3Shop outfit, not on offer yet.
Astronaut3Claim the silver achievement «Star Maker»: Best monster stars: 3.
Explorer3Claim the silver achievement «Explorer»: Unlock more regions: 4.
Detective3Solve chapter 3 of the Battle Puzzles.
Baker3Claim the silver achievement «Good Keeper»: Feed your monsters 500 times.
Firefighter3Claim the silver achievement «Streak Keeper»: Finish all daily tasks 14 days in a row.
Captain3Become friends with Skipper Tuck at the harbor (level 5).
Soccer Star3Spend 60 arena tokens.
Tennis Ace3Claim the silver achievement «Grown Up»: Raise a monster to level 40.
Boxer3Claim the bronze achievement «Ladder Climber»: Class arenas with rung 10 reached: 1.
Conductor3Claim the silver achievement «Task Hero»: Claim 200 tasks.
Rock Star3Shop outfit, not on offer yet.
Dragon Rider3Reach 30 research levels in total.
Garden Gnome3Claim the silver achievement «Builder»: Build or upgrade 25 buildings.
Deep Sea Diver3Shop outfit, not on offer yet.
Cardboard Robot3Become friends with Juno Sparks at the harbor (level 5).
Veggie Patch3Become friends with Grandpa Barnaby at the harbor (level 5).
Superhero3Shop outfit, not on offer yet.
Painter3Spend 60 event tokens.
Skier3Win a Wild Trail run on Hard.
Librarian3Claim the gold achievement «Collector»: Discover 200 species.
Lantern Bearer3Sold in the Lantern Nights shop. The festival comes back every year.
Star Weaver3Sold in the Lantern Nights shop. The festival comes back every year.
Petal Dancer3Sold in the Blossom Days shop. The festival comes back every year.
Garden Keeper3Sold in the Blossom Days shop. The festival comes back every year.
Sun Dancer3Sold in the Sunstone Days shop. The festival comes back every year.
Sun Runner3Sold in the Sunstone Days shop. The festival comes back every year.
Harvest Keeper3Sold in the Gathering Fair shop. The festival comes back every year.
Scarecrow Pal3Sold in the Gathering Fair shop. The festival comes back every year.